Runs when another plugin pays a player through Vault. player is that player, if they are online
on economy deposit:
send "&a+%economy format of {_amount}%" to player
if {_balance} >= 1000000:
broadcast "&6%{_name}% &7is a millionaire."
What this event gives a script
In the block
What it is
{_amount}
What was moved
{_balance}
What the player has now
{_currency}
The currency's name
{_name}
The player's name, which is there for a player who is offline too
eventon economy pay:HyperEconomyexample
Runs when another plugin moves money from one player to another: taken from the one and, in the same moment, the same sum given to the other. player is who paid; {_payer}, {_receiver} and {_amount} say the rest
What this event gives a script
In the block
What it is
{_payer}
The payer
{_receiver}
And
{_amount}
Say the rest
{_balance}
What the player has now
{_currency}
The currency's name
{_name}
The player's name, which is there for a player who is offline too
eventon economy withdraw:HyperEconomyexample
Runs when another plugin takes money from a player through Vault
on economy withdraw:
log "%{_name}% paid %{_amount}% %{_currency}% and has %{_balance}% left"
What this event gives a script
In the block
What it is
{_amount}
What was moved
{_balance}
What the player has now
{_currency}
The currency's name
{_name}
The player's name, which is there for a player who is offline too
Guide and examples
on economy deposit:
send "&a+%economy format of {_amount}%" to player
if {_balance} >= 1000000:
broadcast "&6%{_name}% &7is a millionaire."
on economy withdraw:
log "%{_name}% paid %{_amount}% %{_currency}% and has %{_balance}% left"
Syntax
Effect
on economy deposit:
Runs when another plugin pays a player through Vault. player is that player, if they are online
on economy pay:
Runs when another plugin moves money from one player to another: taken from the one and, in the same moment, the same sum given to the other. player is who paid; {_payer}, {_receiver} and {_amount} say the rest
on economy withdraw:
Runs when another plugin takes money from a player through Vault
Inside the blocks: {_amount} is what was moved, {_balance} what the player has now, {_currency} the currency's name and {_name} the player's name, which is there for a player who is offline too.
They run for what other plugins do. A script that changes currency "coins" of player itself does not set them off.