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Telling Grim to look away, forget or be quiet HyperGrim

expressionexempt <who> from grim for <duration>HyperGrim

Grim leaves that player alone for the time: no flags and no pulling back. For what a script does to a player itself, such as a jump pad or a launch. Without for it is 5 seconds; 10 minutes is the most

exempt player from grim for 3 seconds
effectreset grim violations of <who>HyperGrim

Their violations of every check are none again. for <check> after it resets one check only

reset grim violations of arg.1
expressionturn grim alerts of <who> onHyperGrim

Whether that player sees Grim's alerts in chat; off for the other

turn grim alerts of player on
Guide and examples
on step on slime block:
    exempt player from grim for 3 seconds
    push player upward with force 2

command /pardon <target:player>:
    permission: "staff.pardon"
    trigger:
        reset grim violations of arg.1
        send "&aGrim has forgotten what it held against %arg.1%."

command /forgetreach <target:player>:
    permission: "staff.pardon"
    trigger:
        reset grim violations of arg.1 for "Reach"

command /quietgrim:
    permission: "staff.alerts"
    trigger:
        turn grim alerts of player off
        send "&7You no longer see Grim's alerts. /loudgrim brings them back."

command /loudgrim:
    permission: "staff.alerts"
    trigger:
        turn grim alerts of player on
SyntaxEffect
exempt <who> from grim for <duration>Grim leaves that player alone for the time: no flags and no pulling back. For what a script does to a player itself, such as a jump pad or a launch. Without for it is 5 seconds; 10 minutes is the most
reset grim violations of <who>Their violations of every check are none again. for <check> after it resets one check only
turn grim alerts of <who> onWhether that player sees Grim's alerts in chat; off for the other
  • exempt gives the player, for that long, the permissions Grim itself has for being left alone (grim.exempt, grim.nosetback), and takes them away again by itself. It needs a Grim that knows those permissions.
  • Not every version of Grim lets its violations be reset or its alerts be switched from outside. Where it does not, the line does nothing and the console says so once.