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Blocks and furniture HyperModels

expressionplace model block <id> at <location>HyperModels

Put a custom block there

place model block "ruby_ore" at target block of player
effectremove model block at <location>HyperModels

Take the custom block there away; an ordinary block is left alone

remove model block at target block of player
expressionmodel block at <location>HyperModels

The id of the custom block there; unset for an ordinary block

remove model block at target block of player
expressionplace model furniture <id> at <location>HyperModels

Stand a piece of furniture there

place model furniture "chair" at player's location
Guide and examples
command /rubyore:
    permission: "models.build"
    players only: true
    trigger:
        place model block "ruby_ore" at target block of player
        send "&aPlaced."

command /clearore:
    permission: "models.build"
    players only: true
    trigger:
        if model block at target block of player is set:
            remove model block at target block of player

command /chair:
    permission: "models.build"
    players only: true
    trigger:
        place model furniture "chair" at player's location
SyntaxEffect
place model block <id> at <location>Put a custom block there
remove model block at <location>Take the custom block there away; an ordinary block is left alone
model block at <location>The id of the custom block there; unset for an ordinary block
place model furniture <id> at <location>Stand a piece of furniture there