expression
grant <who> permission <node>HyperPermsGive a player one permission, for good
grant group arg.1 permission "essentials.fly"← All of the Docs HyperPerms
grant <who> permission <node>HyperPermsGive a player one permission, for good
grant group arg.1 permission "essentials.fly"grant <who> permission <node> for <duration>HyperPermsThe same for a limited time; LuckPerms takes it away again
grant arg.1 permission "essentials.fly" for 1 hourrevoke permission <node> from <who>HyperPermsTake a permission back
revoke permission "essentials.fly" from arg.1command /fly1h <target:player>:
permission: "ranks.give"
trigger:
grant arg.1 permission "essentials.fly" for 1 hour
send "&a%arg.1% can fly for an hour."
command /nofly <target:player>:
permission: "ranks.give"
trigger:
revoke permission "essentials.fly" from arg.1
| Syntax | Effect |
|---|---|
grant <who> permission <node> | Give a player one permission, for good |
grant <who> permission <node> for <duration> | The same for a limited time; LuckPerms takes it away again |
revoke permission <node> from <who> | Take a permission back |
<who> may be a player who is offline, and a new time limit replaces an old one.permission <who> add <node> is a different thing: it lasts until the player leaves and is not saved.