expression
move camera of <who> from <location> to <location> over <duration>since 1.7.17They watch from a point that travels between the two places, starting and stopping gently. Add looking at <location> to keep something in view; otherwise the camera looks the way it travels
on first join:
set {_high} to player's location offset by 0, 25, 0
move camera of player from {_high} to player's location over 4 secondsTry it