HyperCitizens 1.0.0
First release: Citizens NPCs in HyperScript scripts.
Added
on npc click "<name>":andon npc left click "<name>":, withplayeras whoever clicked,{_npc}as the NPC's number and{_name}as its name. Without a name the block runs for every NPC. Acooldown:line works, per player.create npc <name> at <location>,create npc <name> as <kind> at <location>,delete npc <npc>,rename npc <npc> to <name>,set skin of npc <npc> to <player name>.teleport npc <npc> to <location>,make npc <npc> walk to <location>,make npc <npc> look at <location>,make npc <npc> say <text>.last created npc,npc named <name>,all npcs,name of npc <npc>,location of npc <npc>.- An NPC is meant by its number or by its name, compared without colours.