HyperGrim 1.0.1
A block that runs when violations reach a number.
Added
on alert level <n>:runs once when a player's violations of a check reach that number, andon alert level <n> "<check>":does so for one check only. No more counting by hand on every flag.
on alert level 10 "Reach":
loop all players:
if loop-player has permission "staff.alerts":
send "&c%player.name% has 10 Reach violations" to loop-player