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HyperGuard 1.2.0
Added
- Claiming land in one line:
claim guard region <name> from <location> to <location> makes a region and makes the player its owner, unless the name is taken, the land touches another region or the player already owns as many as claim-limit in the new config.yml allows. guard claim result says how it went, and guard regions owned by <who> lists what a player owns.
- Where a region is:
center of guard region <name>, random location in guard region <name>, size of guard region <name> and corners of guard region <name>.
- Changing a region's shape:
expand guard region <name> by <n> blocks (with sideways to leave the height alone) and move guard region <name> to <location>. Owners, members and flags stay.
- Working with HyperScript's own areas:
copy guard region <name> as <name> (HyperScript 1.7.15+) and set fake blocks in guard region <name> to <block> / clear fake blocks in guard region <name> (HyperScript 1.7.14+).
- When WorldGuard says no:
on guard build denied: and on guard pvp denied:, so a script can answer in its own words.