HyperMobs 1.0.2
Mythic items, signals, and an event for a mythic mob being hurt.
Added
give mythic item <name> to <who>, andgive <n> of mythic item ...for several. What does not fit is dropped at their feet.mythic item exists <name>.signal mythic mob <entity> with <text>sends a mob a signal its own skills can wait for.on mythic mob damage "<name>":runs when a mythic mob is hurt, with{_damage}and{_cause};playeris who hurt it, if a player did.drop mythic item <name> at <location>andall mythic items.mythic mobs within <n> blocks of <location>: the mythic mobs near a place, as creatures.