HyperVoice 1.0.2
Players who hear nothing, and how far a player's voice carries.
Added
deafen <who>andundeafen <who>: that player is sent nobody's voice.voice deafened <who>says whether they are.set voice distance of <who> to <n>: how many blocks that player's voice carries, less than the server's own distance or more.reset voice distance of <who>gives it back, andvoice distance of <who>reads it.voice disabled <who>: true if a player has switched the voice chat off in their own game.