HyperScript 1.7.36.1
The docs show what every event gives a script. The plugin itself is unchanged.
Changed
- Clicking an event in the docs shows what it gives. Every event in the Events list now opens to its example and, under it, a table of everything the event hands a script:
%event.block%,%event.location%, the player and so on, each with its short form, its type and what it means, plus whether the event can be cancelled and whoplayeris. - The parts of a location are listed with every event that has one. Where an event gives a location, the table also shows
x of event's location,y of event's locationandz of event's location(orplayer's location), and the try-it box of the Events reference has a button for each.
Fixed
- The Playground and the script check on the website knew fewer event values than the plugin. A script using
%event.gamemode%,%event.effect%,%event.advancement%,%event.weather%or%event.inventory%was reported there as having an unknown value, although it runs on a server. They are known now.