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HyperScript 1.7.4

Version 1.7.4

Big change

Check your scripts before updating to 1.7.4

  • Players now see a message when a script fails on something they did. By default: "Something went wrong with that. The staff have been told." Change it, or set it to "" to tell players nothing, with player-error-message in config.yml. A config.yml from an older version has no such line and gets the default.
  • does not contain is now part of the language.
11 October 2026Download jar

Finding out what went wrong is now one command, /hs errors, and a player whose command failed is told so instead of nothing happening. The website works properly on phones, and there are two new addons: HyperGuard for WorldGuard and HyperCitizens for Citizens NPCs.

Changed (check existing scripts)

Added

Errors

Language

For addons

Addons (separate jars, on the Addons page)

Website