HyperScript
Docs

← All versions

HyperScript 1.7.47

Version 1.7.47

13 October 2026Download jar

Scripts can be written with the words of French, Spanish, Portuguese or German, and text can be read as a time.

Added

  quand un joueur rejoint:
      envoyer "&aBienvenue, %joueur%!" au joueur
      si le joueur a la permission "vip.join":
          donner 1 diamond au joueur

Not everything is translated, and not every translation is correct. It is a list of about 165 words and phrases for each language, not a grammar, so the words of a line stay in the order English has them. What has no translation is written in English: the names of items, blocks, creatures and sounds, and the syntax the list does not name.

The docs list every word, under *Writing scripts → Scripts in another language*.

  set {_long} to parse arg.2 as time
  if {_long} is not set:
      send "&cSay how long, such as 1h 30m."