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HyperScript 1.7.52

Version 1.7.52

13 October 2026Download jar

More that used to take a timer and a handful of variables: random teleports, mutes, kill streaks, stopwatches, /back, spawn protection, countdowns and daily rewards.

Added

  countdown 5 seconds:
      send title "&e%seconds left%" to player
  send title "&aGo!" to player

The block runs once a second with seconds left counting down; what comes after it runs at the end.

  once per day for player:
      add 100 to {%player%.coins}
  else:
      send "&7You have had today's reward."

once for player: is the first time only; per day, per hour, per week, per month or per 30 minutes bring it round again. Without for it is once for the whole server.