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HyperScript 1.7.63

Version 1.7.63

13 October 2026Download jar

Quests, menus that take items, and events for redstone and machines.

Added

  quest "miner":
      goal: break 50 stone
      reward:
          give 5 diamond to player

  command /quest:
      trigger:
          start quest "miner"
          send "&eNew quest: mine 50 stone."

  on quest complete "miner":
      broadcast "&6%player.name% finished the Miner quest!"

With it come start quest, stop quest, advance quest, quest progress, quest goal, quest state, all quests and on quest complete.

  slot 14 takes items shown as "hopper" named "&ePut diamonds here":
      if type of {_item} is "diamond":
          add amount of {_item} * 10 to {%player%.coins}
      else:
          give {_item} to player