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HyperScript 1.7.8

Version 1.7.8

Big change

Check your scripts before updating to 1.7.8

  • HyperScript now sends anonymous usage numbers to hyperscript.monoforge.net: once when the server starts, every ten minutes while it runs, and once when it stops. To send nothing, set send-analytics: false, the first setting in config.yml. A config.yml from an older version has no such line, which counts as on; add the line to turn it off. The console says at every start that the numbers are being sent and how to stop it.

What is sent

  • a random id made for the server, kept in plugins/HyperScript/analytics-id.txt; it is not made from anything about the server;
  • the versions of HyperScript, Minecraft, the server software (Paper, Spigot ...) and Java;
  • how many players are online and how many fit; how many scripts are loaded;
  • the names of installed HyperScript addons.

What is never sent: player names, addresses, script contents, world names, or anything typed by a player. The website does not keep the address a message came from either.

11 October 2026Download jar

The plugin now tells the HyperScript website that a server is running it, so the project can count its servers. It is on by default and one line in config.yml turns it off.

Changed (check your server)

What is sent

What is never sent: player names, addresses, script contents, world names, or anything typed by a player. The website does not keep the address a message came from either.

Added

Website

Ready-made script

Logos