expression
edit fill from <location> to <location> with <block>HyperEditSet every block in the box
edit fill from {hall.a} to {hall.b} with smooth stone← All of the Docs HyperEdit
edit fill from <location> to <location> with <block>HyperEditSet every block in the box
edit fill from {hall.a} to {hall.b} with smooth stoneedit replace <block> from <location> to <location> with <block>HyperEditChange only the blocks of one kind in the box, to the block named last
edit replace ice from {lake.a} to {lake.b} with "water"edit walls from <location> to <location> with <block>HyperEditThe four sides of the box, without floor or roof
edit walls from player's location offset by -3, 0, -3 to player's location offset by 3, 4, 3 with glassedit outline from <location> to <location> with <block>HyperEditAll six faces of the box
edit outline from {vault.a} to {vault.b} with obsidianedit sphere at <location> radius <n> with <block>HyperEditA ball around that place; hollow at the end for a shell
edit sphere at player's location radius 6 with glass hollowedit biome from <location> to <location> to <biome>HyperEditMake the box between two corners that biome, by the game's name for it: "desert", "snowy_taiga". Players see it when the chunks are sent to them again
edit biome from {_a} to {_b} to "desert"edit cylinder at <location> radius <n> height <n> with <block>HyperEditA pillar standing on that place; hollow at the end for a tube
edit cylinder at player's location radius 4 height 20 with stone bricks hollowundo last editHyperEditTake the last edit or paste back. Again for the one before, up to fifteen
undo last editredo last editHyperEditDo again what was just taken back
redo last editedit count of <block> from <location> to <location>HyperEditHow many blocks of that kind are in the box between two corners
set {_left} to edit count of stone from {_a} to {_b}blocks changed by last editHyperEditHow many blocks the last edit or paste changed
send "&a%blocks changed by last edit% blocks set."command /floor:
permission: "build.floor"
trigger:
edit fill from {hall.a} to {hall.b} with smooth stone
send "&a%blocks changed by last edit% blocks set."
command /melt:
permission: "build.melt"
trigger:
edit replace ice from {lake.a} to {lake.b} with "water"
command /cage:
permission: "build.cage"
players only: true
trigger:
edit walls from player's location offset by -3, 0, -3 to player's location offset by 3, 4, 3 with glass
edit sphere at player's location radius 6 with glass hollow
command /tower:
permission: "build.tower"
players only: true
trigger:
edit cylinder at player's location radius 4 height 20 with stone bricks hollow
edit outline from {vault.a} to {vault.b} with obsidian
command /oops:
permission: "build.floor"
trigger:
undo last edit
send "&7Taken back."
command /again:
permission: "build.floor"
trigger:
redo last edit
send "&7Done again."
| Syntax | Effect |
|---|---|
edit fill from <location> to <location> with <block> | Set every block in the box |
edit replace <block> from <location> to <location> with <block> | Change only the blocks of one kind in the box, to the block named last |
edit walls from <location> to <location> with <block> | The four sides of the box, without floor or roof |
edit outline from <location> to <location> with <block> | All six faces of the box |
edit sphere at <location> radius <n> with <block> | A ball around that place; hollow at the end for a shell |
edit biome from <location> to <location> to <biome> | Make the box between two corners that biome, by the game's name for it: "desert", "snowy_taiga". Players see it when the chunks are sent to them again |
edit cylinder at <location> radius <n> height <n> with <block> | A pillar standing on that place; hollow at the end for a tube |
undo last edit | Take the last edit or paste back. Again for the one before, up to fifteen |
redo last edit | Do again what was just taken back |
edit count of <block> from <location> to <location> | How many blocks of that kind are in the box between two corners |
blocks changed by last edit | How many blocks the last edit or paste changed |
stone, oak planks. Blocks that are not also items go in quotes: "air", "water", "lava", "fire".fill from ... with stops at 32,768 blocks; edit fill goes up to max-blocks.undo last edit knows the edits scripts have made since the server started, not those players made with WorldEdit's own commands.