effect
create voice group <name>HyperVoiceMake a group. With a name that is taken, nothing happens
create voice group "Red"← All of the Docs HyperVoice
create voice group <name>HyperVoiceMake a group. With a name that is taken, nothing happens
create voice group "Red"create voice group <name> with password <text>HyperVoiceThe same, with a password players have to type to join it themselves
create voice group "Staff" with password "letmein" hiddencreate voice group <name> hiddenHyperVoiceIt is not shown in the list of groups players can join
create voice group "Staff" with password "letmein" hiddencreate voice group <name> openHyperVoiceThose in the group also hear players near them who are not in it
create voice group "Lobby" opencreate voice group <name> isolatedHyperVoiceThose in the group hear only each other, and nobody outside hears them
create voice group "Arena" isolateddelete voice group <name>HyperVoiceRemove a group; whoever is in it is taken out first
delete voice group "Red"add <who> to voice group <name>HyperVoicePut a player in a group, making an ordinary one if there is none of that name
add player to voice group arg.1remove <who> from voice groupHyperVoiceTake a player out of the group they are in
remove player from voice groupon load:
create voice group "Red"
create voice group "Blue"
create voice group "Staff" with password "letmein" hidden
create voice group "Arena" isolated
create voice group "Lobby" open
command /team <red|blue>:
players only: true
trigger:
add player to voice group arg.1
send "&aYou talk with team %arg.1% now."
command /leavevoice:
players only: true
trigger:
remove player from voice group
send "&7You talk to those near you again."
command /endgame:
permission: "game.admin"
trigger:
for each {_name} in players in voice group "Red":
remove {_name} from voice group
delete voice group "Red"
delete voice group "Blue"
| Syntax | Effect |
|---|---|
create voice group <name> | Make a group. With a name that is taken, nothing happens |
create voice group <name> with password <text> | The same, with a password players have to type to join it themselves |
create voice group <name> hidden | It is not shown in the list of groups players can join |
create voice group <name> open | Those in the group also hear players near them who are not in it |
create voice group <name> isolated | Those in the group hear only each other, and nobody outside hears them |
delete voice group <name> | Remove a group; whoever is in it is taken out first |
add <who> to voice group <name> | Put a player in a group, making an ordinary one if there is none of that name |
remove <who> from voice group | Take a player out of the group they are in |
with password, hidden and open or isolated can be combined on one line.open or isolated, a group is an ordinary one: its members hear each other everywhere, and players near them hear them as well.on load:.