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Muting HyperVoice

expressionmute voice of <who>HyperVoice

Nobody hears them any more, near them or in their group

mute voice of arg.1
expressionunmute voice of <who>HyperVoice

They are heard again

unmute voice of arg.1
Guide and examples
command /voicemute <player>:
    permission: "staff.mute"
    trigger:
        mute voice of arg.1
        send "&c%arg.1% can no longer be heard."

command /voiceunmute <player>:
    permission: "staff.mute"
    trigger:
        unmute voice of arg.1

on region enter:
    if "%event.region%" is "library":
        mute voice of player
        send "&7Quiet, please: you are muted in the library."

on region leave:
    if "%event.region%" is "library":
        unmute voice of player
SyntaxEffect
mute voice of <who>Nobody hears them any more, near them or in their group
unmute voice of <who>They are heard again
  • A mute holds until unmute voice, or until the server restarts. To keep one across restarts, save it in a variable and mute again in on voice connect:.
  • The player is not told by the mod that they are muted; say so in a message.