effect
send <text> to network channel <name>HyperVelocityHand a line to every server, this one included
send "%player%: %args%" to network channel "staff"← All of the Docs HyperVelocity
send <text> to network channel <name>HyperVelocityHand a line to every server, this one included
send "%player%: %args%" to network channel "staff"on network message <name>:HyperVelocityRuns on each server when a line arrives on that channel. {_message} is the text, {_sender} the player whose trigger sent it (empty for the console), {_sender_server} where it came from
on network message "staff":
for each {_name} in this server players:
if {_name} has permission "staff.chat":
send "&c[Staff] &f%{_message}% &8(%{_sender_server}%)" to {_name}A line of text for whoever is listening, on every server: staff chat, announcements, a shared death feed.
command /sc <message>:
permission: "staff.chat"
trigger:
send "%player%: %args%" to network channel "staff"
on network message "staff":
for each {_name} in this server players:
if {_name} has permission "staff.chat":
send "&c[Staff] &f%{_message}% &8(%{_sender_server}%)" to {_name}
| Syntax | Effect |
|---|---|
send <text> to network channel <name> | Hand a line to every server, this one included |
on network message <name>: | Runs on each server when a line arrives on that channel. {_message} is the text, {_sender} the player whose trigger sent it (empty for the console), {_sender_server} where it came from |
on network message: without a name hears every channel.