expression
max players of server <name>HyperVelocityHow many players that server has room for, as it says in the server list; unset while it has not answered
set {_room} to max players of server arg.1← All of the Docs HyperVelocity
max players of server <name>HyperVelocityHow many players that server has room for, as it says in the server list; unset while it has not answered
set {_room} to max players of server arg.1on server online <name>: / on server offline <name>:HyperVelocityRuns when a server that was down can be reached again, or one that was up no longer can. {_server} is its name. Without a name, for any server
on server online "survival":
broadcast "&aSurvival is back."on server offline "survival":
broadcast "&cSurvival has gone down."
on server online "survival":
broadcast "&aSurvival is back."
command /room <server>:
trigger:
set {_online} to size of players on server arg.1
set {_room} to max players of server arg.1
send "&7%arg.1%: &f%{_online}%&7/&f%{_room}%"
| Syntax | Effect |
|---|---|
max players of server <name> | How many players that server has room for, as it says in the server list; unset while it has not answered |
on server online <name>: / on server offline <name>: | Runs when a server that was down can be reached again, or one that was up no longer can. {_server} is its name. Without a name, for any server |