expression
all proxy playersHyperVelocityA list of the names of everyone on the proxy
set {_players} to all proxy players← All of the Docs HyperVelocity
all proxy playersHyperVelocityA list of the names of everyone on the proxy
set {_players} to all proxy playersthis server playersHyperVelocityA list of the names of everyone on this server
set {_here} to join this server players with ", "players on server <name>HyperVelocityA list of the names on one server
set {_online} to size of players on server arg.1proxy serversHyperVelocityA list of the names of the servers behind the proxy
for each {_server} in proxy servers:
set {_names} to join players on server {_server} with ", "
send "&e%{_server}%&7: &f%{_names}%"proxy player countHyperVelocityHow many players are on the proxy
set {_count} to proxy player countthis server nameHyperVelocityThe name the proxy knows this server by
set {_name} to this server nameValues about the whole network. They are what the proxy last reported, so they can be a few seconds behind.
command /glist:
trigger:
set {_players} to all proxy players
set {_count} to proxy player count
send "&6%{_count}% player(s) on the network:"
for each {_server} in proxy servers:
set {_names} to join players on server {_server} with ", "
send "&e%{_server}%&7: &f%{_names}%"
command /here:
trigger:
set {_here} to join this server players with ", "
set {_name} to this server name
send "&7On &f%{_name}%&7: &f%{_here}%"
| Syntax | Result |
|---|---|
all proxy players | A list of the names of everyone on the proxy |
this server players | A list of the names of everyone on this server |
players on server <name> | A list of the names on one server |
proxy servers | A list of the names of the servers behind the proxy |
proxy player count | How many players are on the proxy |
this server name | The name the proxy knows this server by |
size of all proxy players, if all proxy players contains arg.1:, for each {_name} in players on server "pvp":.this server name is unset. The first time a script asks for players on server "x", that server is added to the ones asked about, so the very first answer may be empty.this server players never needs the proxy and is always current.